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View Full Version : New Missile Trails



Mox
04-09-2006, 12:37 PM
Ingame Screenshot of (one) of the new Missile trails as featured in the Xtended .6a release.

Galaxy Ballet:

http://img121.imagevenue.com/loc323/th_05018_Trails2_323lo.jpg (http://img121.imagevenue.com/img.php?image=05018_Trails2_323lo.jpg)

dill520
23-05-2007, 07:41 AM
Thats really nice looking. That nearest ship, what is it? Looks pretty BA.

Mokonzi
23-05-2007, 07:48 AM
Looks like the Griffon to me.

onurb40
23-05-2007, 10:01 AM
do different classes of missiles have different colors trails to them mok..

Mokonzi
23-05-2007, 10:05 AM
Yes, though it's based on a more per missile basis than a class distinction.

G.Org
23-05-2007, 12:18 PM
yea. i love this trails looks so cool and u can finaly see the missiles flying around. not like it was in the original X3. U all remember the game mission where u meet the yaki first time? the mission where they fire their dangerous missiles? dont know how u were doing but i didnt see any of them...

dalin80
23-05-2007, 12:57 PM
Yes, though it's based on a more per missile basis than a class distinction.

so each class doesn't have its dedicated trail? does it rotate through a selection of pre-sets?

andyboyd
23-05-2007, 01:00 PM
I think you two have your wires crossed a bit.

I'm pretty sure the way it works is each individual type of missile (mosquito, wasp, firestrom etc.) has a different colour. Dalin, I think that's what you meant by class, but I think Mokonzi thought you meant IR, Swarm, Torpedo etc.

Mokonzi
23-05-2007, 04:25 PM
That is what I thought andyboyd.

Let me make it clearer. Each missile has a trail, though not necessarily a unique trail.

Legartius
23-05-2007, 09:23 PM
I can't say i've ever really used missiles: I prefer my laser effects :P But i'm gonna start using missiles if all of the trails look this good :)