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  1. [RULES] Welcome to my scripts board
  2. [INDEX] My Script Collection
  3. Script Ideas and Requests
  4. My Scripts
  5. Welcome to My Scripts Forum
  6. Shipyard script 2.00c: Test the New Beta
  7. RHS :: To-do List
  8. [WIP] Scripting Guide - Under Construction - Posponed
  9. BBS entries
  10. Do These Scripts Work With Xtended Mod?
  11. Library for retrieving original ship-race
  12. General Ideas & Brainstorming
  13. Xenon Project [WiP]
  14. [Weapons Dealer - 2.00] Readtexts
  15. [Ship Installer] Compatible?
  16. [REQUEST] Translators!
  17. [General] What are the Cooordinates?
  18. [Fab Supplier 3.00] No Stock [SOLVED]
  19. [Hotkey Cheats 1.01] Lots of Hotkey entries [Solved-ish]
  20. [Fab Supplier 3.02] Still No Stock [SOLVED]
  21. [Stevio Shipyard] and [Yaki Armada] yaki invasion :)[solved]
  22. link for start unlocker
  23. Missile Bay Extension
  24. Question for a mod
  25. [Question] Stock mods?
  26. To All Scripters and Modders
  27. Extended Mod Pack
  28. Do you's want/need these scripts?
  29. how to change stats with script ?
  30. Adding upgrades to Equipment Dock
  31. Request [REQUEST] balogt's real pilots
  32. [GALAXY]Can't seem to change sector music
  33. [music]Shaouldn't have gotten that other one closed so quick...
  34. [Effects] Engines...
  35. import ship from DDRS to XTM->turrets didn't shoot
  36. X beyond the frontier resurrection total conversion mod
  37. Links to Plugin Manager - Cycrow - temporarily broken
  38. [[INDEX]] Scripts and Mods for X³: Reuinion
  39. [XTM Script Question]How to know the flying ware "state" ?
  40. Salvage Claim Software file
  41. Advice needed for homemade mod: Player as Terrans.
  42. Engine Trail animation problem
  43. [MODS] Request mod info
  44. [Question] How Do I...
  45. [Questions->Ships+Modeling] Whats possible?
  46. How to create a main menu background ?
  47. idea for a script, " TL Taxi"
  48. [Question/Idea] Script About Jumpgates & Big Ships...
  49. [Mini Tutorial] Install a mission for " Mission Director"
  50. Modding Star Wars Mod
  51. [Question]Theoretical max. number of ships docked?
  52. Vanishing Alpha PPC bullets.
  53. Modifying Ships
  54. Texture Editor?
  55. new idear for a mod ?
  56. How to create a new custom start.
  57. How do you use the script editor
  58. [MOD ANNOUNCEMENT] Transcend II public beta - release June 30
  59. Mod Files size for DL discussion
  60. Mod Files size for DL discussion
  61. Compatability Sector Takeover
  62. Request Tutorial's on Custom Things
  63. Idea hazardous area
  64. Mods Merging mods
  65. Scripts Problem mit setup Script
  66. Modelling Andromeda
  67. Modding Adding a new missile
  68. Scripts [DE] HCF Kaper Hotkey
  69. Scripts [DE] XTM - Kha'ak Sektoren einbinden
  70. Scripts [DE] XTM Drachenjäger
  71. Request Target object under reticle
  72. Scripts [SC Turret] [DE] X5TR Serie
  73. Modding Cockpits! I want to make them
  74. Modding Adding a sector?
  75. Scripts [DE] Unbekannte Sektoren umbenennen
  76. Stations [DE] [EN] [MOD] Fix für die Raumfliegenfarm
  77. Scripts [DE]Cargo Box Scan System
  78. Request Guarding the X-Universe
  79. Guide Getting access to the Terran Conflict .dds files
  80. Request A Humble request... for Terran Conflict
  81. Scripts How do you actually do it?
  82. A scripting Question and problems with xsp ships
  83. Mods CockpitCallback MOD v0.1(unstable, but can evasion CTD) 21/10/2008
  84. Request for permission
  85. Mods X1: Past and Future Mod
  86. Modding The X Universe X3:Terran Conflict Modders Resource
  87. Modding X3TC with voice recognition
  88. Modding Homworld2 mod