- [MISSIONS]Mission Suggestions
- [EQUIPMENT]Ware Suggestions
- [GAMEPLAY]Combat Tactics
- Idea [SHIPS]Ship Requests
- [MODELS]Goner M0 Mobile Shipyard
- [GAMEPLAY]Fleet Control
- [MODELS]<!Spoilers!> Otas M8
- [EQUIPMENT]Distress call software upgrade
- [GAMEPLAY]Whatever happened to the Goners....
- [MODELS]Otas TS/TP
- [MODELS]Pirate M1 'Galleon'
- [MODELS]Otas MTS XL
- [MODELS]Otas Corp. R-M2
- [MODELS]Otas Corp. M0
- [MODELS]>!Spoilers!< Sohnen M0/M2/M7/M6
- [MODELS]Paranid MO Olympos
- [MODELS]Boron "Angel"
- [MODELS]Terran M0 "Valhalla"
- [FACTIONS]Notes on the Terrans...
- [FACTIONS]-The Split Dynasty -
- [SHIPS]OWP stats
- [MODELS]Goner TL
- [GAMEPLAY]Make the world more pirate-friendly
- [SHIPS]Many Pics from Ships in HW2 Mod
- [SHIPS]Rocket Frigate
- [SCENERY]New backgrounds?
- [MODELS]Otas Corp. HQ
- [MODELS]Goner M3+
- [FACTIONS]Company Names
- [MISSIONS]BBS Entries
- [SHIPS]MTS Universal Trader
- [GAMEPLAY]Smart "Fleet Battle."
- [MODELS]New Shipyards
- [GAMEPLAY]Tips for next version reducing fps.
- [WEAPONS]Remote Guided Warhead?
- [STATIONS]EQ Docks for Pirate and Yaki?
- [WEAPONS]A new take on weapons balance!
- [STATIONS]Ship upgrades at player EQ docks possible?
- [SHIPS]Real Capital Ships
- [WEAPONS]Improve the CIG!
- [GAMEPLAY]Custom Starts
- [SHIPS]Tug urgently needed!
- [STATIONS]Junkyard facility
- [SECTORS] New sectors
- [SHIPS]M0 Class ships
- [GAMEPLAY]Less 'roids script & Xtended
- What do you expect more for the following XTM releases?
- [MODELS]Pirate M8
- [MODELS]NEW Boron Ship
- [EQUIPMENT]What wares are hard to come by?
- [SHIPS]Questions about ship 'classes'
- [POSTING RULES] >> READ 1ST !!! <<
- [SHIPSMODELING] HELP pls with ships in 3ds max
- [GAMEPLAY] OTAS, player owned?
- (IDEA) station cargo space
- (IDEA) The Scrapyard Merchant
- [STATIONS]Planetary Docking Station
- [ships] existing ship alterations
- [TRADING]Bank account
- [OFFERS] Obtaining Universe Maps
- [IDEA] - Goner Ranger equipped w/ Transporter D. / Jumpdrive
- [Universe] Sector light
- [Universe] Akeelars Leuchtfeuer (? Akeelars Lightfire ?)
- [GAMEPLAY] a warning when a UT dies
- [Sectors] Reposition Planets that are too close to gates
- (IDEA) Ships colliding with EQ docks.
- ( IDEA ) ES Player HQ Docking View
- [SAVED GAMES] One question
- (model) ship model for Khaak TS
- [TOOL] X2->X3//X3->X3 Converter
- [Jobs]RC testers needed!
- [IDEA] Ancients Race?
- [INTERFACE] the hud in 3rd person
- [Idea] More Fun with pirates
- [IDEA] Explorer Framework
- [IDEA] Multi-Set View as enemy if hostile to you
- [GAMEPLAY] -Independent Patrol Vessel
- [GAMEPLAY] -Towing cargo pods.
- [GAMEPLAY] Killswitch.
- [GAMEPLAY] -Observation Lounge - v8 idea
- [GAMEPLAY] - Bank
- [Equipment] Availibility of Engine Tunings
- [WEAPONS/EQUIPMENT] -Engine Disablers.
- [GAMEPLAY] Jumpgate Blocking.
- [MODELS] -New Argon Eclipse?
- [Gameplay] Increasing the useability of the Tern
- [INTERFACE] Easier Interface
- [SHIPS] Anti-M8 fighters
- [SHIPS] Ship Names
- [SHIPS] Light/heavy Bomber
- [Interface] HUD mod compatibility
- [ships]- main weapons for capital ships
- Emergency exit IDEA
- [SHIPS] Making M6s ST/UT compatible [THEY ARE!]
- [Ships] / [Station] - Cap Ship shield recharge station
- [STATIONS] Extension Node for Complex Building
- [GAMEPLAY] Escort request
- [gameplay] Joining Otas
- [SHIPS] The old Terran Vidar model - Back again in .7x ???
- No Anti fighter platforms
- [External Script] XTM RRF
- Terran pilots renamed to Forum Name Lib names
- [Ships] Transport shuttle/Civillian ships
- [Missions/Ships] Wreck salvage
- [STATIONS] Residential Complexes
- [SHIPS] crewmembers
- [MODELS] Modules you consider changing
- [GAMEPLAY] Guilds and more New Race Factories
- [MODELS] -New Paranid Hyperion?
- [SHIPS] - Khaak Carrier and Xenon J - can't dock to them
- [WEAPONS] New
- [WEAPONS] Turrets
- [Missles]
- [STATION] Fleet Base
- [SOUND] Universal Radio Station and Audio sensors
- [SHIPS] Add Exhaust Trails to traders
- [SHIPS] Biggies cant be attacked: My one qualm.
- [EQUIPMENT/MISSIONS] BBS-server receiver software
- [SECTORS] - No Fog version
- [SCRIPTS] Ship Building/Scrapping using HQ materials
- [SHIPS] Getting All ships to work with Cockpits!
- [EQUIPMENT] Sensordrones to increase Ship sensor range
- Ship Infos at Shipyard
- [Universe]Virgin and/or unconnected Sectors
- [MULTI] New shield types & effects
- [INTERFACE] X-tended HUD Mod implementation?
- [SHIPS] Flak Frigate Idea
- [FACTIONS] Military Career (Terran Armed forces WIP)
- [RESEARCH]Putting research in the universe.
- Kha'ak Stations?
- [weapon] Idea how to reduce capship battles PPC lag
- [AL Plugin] Ship Explosion Damage
- [MULTI] Last survivors - new start + plot
- [GAMEPLAY] - Interactive Exploration Signal Device
- [BBS option] Contact a hitman / destructor
- [GAMEPLAY] Pirate/Yaki plot and XTM race Militairy
- [STATION] grunt factory
- [FACTIONS] Shivans?
- [FACTIONS] Pirate Career Option (To compliment Military One)
- [EQUIPMENT] Trading software MK4 : sector selection for MK3
- [Universe] - Models, Textures and pics.
- [MULTI] Space Gladiators with Arena Station
- New costum start, need help [SOLVED]
- [MISSIONS] Stormfury Games
- [INTERFACE] - Suggestion for improving HCF useability
- [WEAPONS] limit capital ship turrets
- [SHIPS] Drone MKIII
- [SHIPS] Pirate Custodian
- request : devs :
- [SHIPS] Pirate mini-HCF
- [SOUND] Toggling a COMM Chatter-type addition
- [FACTIONS] Sentient Xenon Gamestart
- [SHIPS] Xenon M0 Mothership
- [CUSTOM START] Privateer Start
- Mods [CUSTOM STARTS] New Custom starts for XTM
- [WEAPONS]How do you make new laser or turrets?
- Assault Transporter Bay script
- [UNIVERSE] Last frontier and memorial of light
- [SECTORS] worm hole?
- [GAMEPLAY] More Sectors for Kha'ak
- [GAMEPLAY] Different levels of difficulty
- [FACTIONS]Player owned corporation
- [SHIPS]Getting M0's at lowest rank possible
- [SHIPS] Uknown Drone (maybe spoiler)
- [MOD] XTM Rebalanced
- [SHIPS] Terran Command Ship
- [SHIPS] - Battle Ship concept from a very old game
- [STATIONS] Kyon Emitter Forges
- [GAMEPLAY]increasing price for buying rep
- [SHIPS] M0 Shields
- [MISSIONS] Increasing difficulty for M0-missions
- [SHIPS] Pocket Carrier
- [EQUIPMENT] Wormhole creator
- [EQUIPMENT] Dragon Finder
- [SHIPS] Virus Infiltration Scientific Ship
- [WEAPONS] Jupiter Missile??
- [GAMEPLAY]Nerfing the HCF
- [SHIP] Pirate Boarding Vessel
- [SECTORS] Last Frontier Use
- [Scripts] Smuggler's Police Radar
- [Development] Creating new cockpits?
- [FACTIONS] Terran 13th Fleet (poor Admiral start)
- [WEAPON] BlackHole Generator
- [DEVICE] Cloaking Device
- [IDEA] damaging shields on capital ships
- [WEAPONS] Shorter gunbarrels (scaled to hull size)
- [IDEA] Capture Missions
- [INTERFACE]Xtended pirates!
- [EQUIPMENT] Wormhole Device
- [GAMEPLAY] race wars
- [GRAPHICS] Adv. Visual Enhancement Goggles
- [WEAPONS] Disintegrator , converts small roids in energy
- [SHIP] - Pet Dragon
- [Stations] Outposts
- [SHIPS] Larger ships more difficult to obtain
- [GAMEPLAY] new midrange custom start
- [SHIP] Jumpship / Dropship
- [MISSIONS] - repopulation of sector before repeated XenonCPU
- [STATIONS] - Warehouse with primary ware
- [SHIPS] MTS comments suggestions
- [SHIPS] M6 docking abillity on Destroyers.
- [INDEX] Development Search List
- [MODELS] - Nebulae or Clouds
- Old Vidar Export xsp
- [Weapons] Bullet trails?
- [WEAPON,IDEA??] X3 Transcend
- [GAME CONTROLS] Drone recall hotkey.
- [EQUIPMENT] Armor against Mass Drivers/Particle Weapons
- [SHIPS] - Survivable Freighters
- [GAMEPLAY] - Removing ghost in the machine - capped ships
- script needed
- [MODELS] Illusions
- [SCRIPTS FIX] All Paths From ULiX
- [Equipment] Found bug in script "plugin.XTM.Cmd.EQDock.Equip" v1.75
- [WEAPONS] Ideas
- [Sectors] Go on just one...
- XTM compatible script n custom ship list anyone ?
- Insanity mode
- [Station] Player owned pirate stations
- [Mod] Full Salvage Mod
- Xenon and Kaahk starts?
- Captial Ships,? Possible bug in my game?
- [EQUIPMENT] Tactical Retreat Mk2
- X3 Scripting + Modelling tutorials
- [Ship + Equipment Idea]
- Is this possible please??
- [INTERFACE] X3 in-game stats
- i need to know
- [MOD] More NPC's
- Weapons [WEAPON]BEMP & terran ships balance
- [Gameplay] - Support Points
- [Questions] and ideas
- [MODELS]Fixed Thor Mk2
- [Ships] Found bug in plugin.XTM.lib.msnobj.scanpos
- [Script] XTM Donations 0.01
- Help: [SCRIPTS] Setting Terran Friend or Foe
- [GAMEPLAY] New ship and station
- Frigate idea
- [GAMEPLAY] race wars?
- [Gameplay] Khaak Special Service Suicide Squad
- Idea [SHIPS] Lathalan's Ship Ideas
- [SHIPS] Unarmed transport ship
- [SHIPS] New fleet/ships concepts
- [GAMEPLAY] Game Balance Question
- [SCRIPT] Dormant AI in captured xenon ships
- [SCRIPT]-[GAMEPLAY] Xenon assimilator.
- planet landing idea, next on Xtended
- [SHIP] Modular spacecraft
- Mods [SHIPS] Fixed Kha'ak Ships
- Request [Headquarters] Paintshop