| Medusa | | Variants: | There are no variants of this ship | | Specifications: | | Race | Paranid | | Class | M3+, Heavy Fighter | | Role | Military | | Min Notoriety | Priest Protectorate | | Min Speed | 71.998 m/s | | Max Speed | 158.397 m/s | | Acceleration | 10.666 m/s | | Yaw | 22.8 rot/min | | Pitch | 17.6 rot/min | | Roll | 18 rot/min | | Reactor Output (power) | 1300 KJ | | Hull Stength | 13333 | | Shield Type | 25 MJ Shield | | Max Shield Count | 4 x 25 MJ | | Max Recharge Time (Shields) | 4 x 25 MJ = 112 s | | NPC Max Missiles | 4 | | Weapons Energy | 8333 W | | Weapons Recharge Rate | 208.275 W/s | | Cargo Type | M | | Cargo Min | 180 | | Cargo Max | 320 | | Docking Slots | 0 | | Docking Type | N/A | | Gun Count | 10 | | Price | ¢5465000 |
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Medusa - While being neither as fast as the
Split's
Chimera or as heavily protected as the
Teladi Kea, the
Paranid Medusa remains a strong ship for those who choose balance over a particular strength in one area. The
Medusa is a very capable
M3+ class craft, and is able to mount the
BPSG in its main weapons array, something that is very uncommon in its class. This, as well as an above average speed, makes the
Medusa the perfect ship for dealing with patrols of enemy fighters. The
Paranid government, learning that Bala Gi Research Inc. was to develop enhanced heavy fighters for other races, asked the company to investigate new design options for a heavy fighter to provide load-carrying capacity enhancements over the
Perseus. The
Medusa was the result. This new design fills a number of capability gaps that exist within the
Paranid fleet.
Contents
| Gun Position | Gun Count | Compatible Weapons |
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The Medusa is a solid but uninspired
M3+. It trades
HEPT turrets for
PSG, has fairly good shields, and only the
LX has better weapons recharge. Speed and handling fall somewhere in between the other ships of its class.
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