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    Thread: Mil-HUD down load error

    1. #11
      Administrator Phlt's Avatar
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      Some IE versions will not let you DL such a large file. Firefox is a good tool for this.

      Archive size is 342 Mo.

      There is more likely an issue during your downloading process, as some others at Xchange Guild were able to DL it fine.

      btw, please, do not post several time like this, but better edit the first post. Posts merged
      .

      Last edited by Phlt; 12-08-2009 at 05:32 PM.


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    2. #12
      NH Team Member Kosh Vorlontay's Avatar
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      The download ..... successful

      Reinstall ...... successful

      Savegames ...... working

      MilHUD .......

      ***EDIT***

      Seems that a few extra spk are having problems. Getting Readtext XXXX items at EQ docks ...... will post more after analysis.

      Kosh

      Last edited by Kosh Vorlontay; 13-08-2009 at 01:44 PM.

    3. #13
      TXU Ultra Hero Anon loyalist's Avatar
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      Yyyyaaaaayyyy!!!!

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    4. #14
      Administrator Phlt's Avatar
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      @ Kosh - Glad you finally succeeded !



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    5. #15
      NH Team Member Kosh Vorlontay's Avatar
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      Phlt,

      Is the EMP part of NH? If not, is it compatable?

      Kosh

      ***EDIT***

      Hiya Diehards!

      I have a few problems with wares at various stations that display this:


      ReadText 17 - 10483
      ReadText 17 - 10252
      ReadText 17 - 10263
      ReadText 17 - 10473


      Any idea what they pertain to?

      Kosh

      I have the following installed:


      Advanced Jumpdrive :: Cycrow :: Yes :: 1.50 :: 11/03/2007
      (All 3 components are visible)
      Autotrader Sector Lock :: halo :: Yes :: 1.0 :: 30/05/2007
      Bail Signal Extension :: voxol/xfir01 :: Yes :: 2.1 :: 18/08/2007
      Capitol Ship Crews :: Cycrow :: Yes :: 1.31 :: 24/01/2007
      Cargo Delivery Service :: Klaatu :: Yes :: 1.04 :: 30/06/2006
      Jumpdrive Delivery :: LV :: Yes :: 1.5 :: 10/02/2008
      Mercenaries Guild :: Cycrow :: Yes :: 2.90 :: 13/03/2007
      Merchants Guild :: Cycrow :: Yes :: 1.50 :: 11/03/2007
      Move To Coordinates :: Cycrow :: Yes :: 1.00 :: 26/09/2006
      PiloteIA III :: Azz :: Yes :: 3.70 :: 28/09/2008
      Player Friendly Equipment Docks :: Voxol :: Yes :: 1.0 :: 20/04/2007
      Player Friendly Shipyards :: Voxol :: Yes :: 2.0 :: 09/11/2006
      Race Military :: Cycrow :: Yes :: 1.10 :: 15/08/2006
      Satalite Early Warning Network :: Cycrow :: Yes :: 1.20 :: 09/03/2007
      Station Trader Camper :: Cycrow :: Yes :: 1.00 :: 11/09/2006
      Stevio Fab Supplier :: Stevio :: Yes :: 3.02 :: 30/05/2007
      Universe Explorers :: Fallen :: Yes :: 1.0.1 :: 16/04/2008
      WarehouseCommands :: DeltaWolf :: Yes :: 1.1 :: 08/02/2006


      Last edited by Kosh Vorlontay; 14-08-2009 at 08:47 PM.

    6. #16
      Mokonzi's slave.... :p NovaCatt's Avatar
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      Quote Originally Posted by Kosh Vorlontay View Post
      Phlt,

      Is the EMP part of NH? If not, is it compatable?

      Kosh

      ***EDIT***

      Hiya Diehards!

      I have a few problems with wares at various stations that display this:


      ReadText 17 - 10483
      ReadText 17 - 10252
      ReadText 17 - 10263
      ReadText 17 - 10473


      Any idea what they pertain to?

      Kosh

      I have the following installed:


      Advanced Jumpdrive :: Cycrow :: Yes :: 1.50 :: 11/03/2007
      (All 3 components are visible)
      Autotrader Sector Lock :: halo :: Yes :: 1.0 :: 30/05/2007
      Bail Signal Extension :: voxol/xfir01 :: Yes :: 2.1 :: 18/08/2007
      Capitol Ship Crews :: Cycrow :: Yes :: 1.31 :: 24/01/2007 <<-- This one may be to be part of problem...
      Cargo Delivery Service :: Klaatu :: Yes :: 1.04 :: 30/06/2006
      Jumpdrive Delivery :: LV :: Yes :: 1.5 :: 10/02/2008
      Mercenaries Guild :: Cycrow :: Yes :: 2.90 :: 13/03/2007 <<-- This one & the next are most likely to be the main contributers to your read error problem...
      Merchants Guild :: Cycrow :: Yes :: 1.50 :: 11/03/2007 <<-- This one & the one above are your most likely cause of the problems...
      Move To Coordinates :: Cycrow :: Yes :: 1.00 :: 26/09/2006
      PiloteIA III :: Azz :: Yes :: 3.70 :: 28/09/2008 <<-- This one is most definitely compatible as Azz is part of the NH Team...
      Player Friendly Equipment Docks :: Voxol :: Yes :: 1.0 :: 20/04/2007
      Player Friendly Shipyards :: Voxol :: Yes :: 2.0 :: 09/11/2006
      Race Military :: Cycrow :: Yes :: 1.10 :: 15/08/2006 << This one may also be part of your problems...
      Satalite Early Warning Network :: Cycrow :: Yes :: 1.20 :: 09/03/2007
      Station Trader Camper :: Cycrow :: Yes :: 1.00 :: 11/09/2006
      Stevio Fab Supplier :: Stevio :: Yes :: 3.02 :: 30/05/2007
      Universe Explorers :: Fallen :: Yes :: 1.0.1 :: 16/04/2008
      WarehouseCommands :: DeltaWolf :: Yes :: 1.1 :: 08/02/2006
      {**EDIT** All Text in THIS color has been added by me, NovaCatt, to highlight potential causes of the problems, with the exception of Azz's script... **END EDIT**}
      Hiya Peeps.

      @ Kosh......
      Hiya mate,
      Those scripts I've highlighted with text next to (in your list above) are most like part of your problem, with the exception of Azz's script.... (As he is part of the NH Mod Team..)

      Try turning them off one at a time to see if that fixes your read text problem, other then that, I'm not sure what else you could do...

      Oh & yes, EMP is part of the Mod, however sometimes people use another one of Cycrow's Scripts called "Dummy EMP" to help it function properly, what this script does is fool the game into think you have the full version of EMP installed (As the full version has been know to cause problems in some mods, this "Dummy EMP" script only contains enough of the program to fool the game & will not cause any compatibly problems)..........

      Glad to see you managed to get a full working copy of HN downloaded & installed....

      Also find attached a copy of "Dummy EMP".....

      Cheers & Thranx

      Attached Files Attached Files

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      -->> Click Here <<--
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    7. #17
      NH Team Member Kosh Vorlontay's Avatar
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      Quote Originally Posted by NovaCatt View Post
      Hiya Peeps.

      @ Kosh......
      Hiya mate,
      Those scripts I've highlighted with text next to (in your list above) are most like part of your problem, with the exception of Azz's script.... (As he is part of the NH Mod Team..)

      Try turning them off one at a time to see if that fixes your read text problem, other then that, I'm not sure what else you could do...

      Oh & yes, EMP is part of the Mod, however sometimes people use another one of Cycrow's Scripts called "Dummy EMP" to help it function properly, what this script does is fool the game into think you have the full version of EMP installed (As the full version has been know to cause problems in some mods, this "Dummy EMP" script only contains enough of the program to fool the game & will not cause any compatibly problems)..........

      Glad to see you managed to get a full working copy of HN downloaded & installed....

      Also find attached a copy of "Dummy EMP".....

      Cheers & Thranx
      None of the above worked. I even went so far as to disable every script that I had and they were still showing up in the upper wares section at the ED.

      So I started a new Janus mission, traveled to Light of Heart and docked at ED. The ReadText's were no longer there!

      I think that I traced the problem though

      Installation Sequence..........
      X3 Reunion ....................... Installed
      X3 Update to 2.5 .............. Installed
      X3 Bonus Pack 3.1.07 ....... Installed
      X3 PluginManagerSetup ..... Installed
      NH_Mod_v.2.01 ............... Installed
      Scripts ................... Installed
      - Advanced Jumpdrive 1.50
      - Autotrader Sector Lock 1.0
      - Bail Signal Extension 2.1
      - Capitol Ship Crews 1.31
      - Cargo Delivery Service 1.04
      - Jumpdrive Delivery 1.5
      - Mercenaries Guild 2.90
      - Merchants Guild 1.50
      - Move To Coordinates 1.00
      - PiloteIA III 3.70
      - Player Friendly Equipment Docks 1.0
      - Player Friendly Shipyards 2.0
      - Race Military 1.10
      - Satalite Early Warning Network 1.20
      - Station Trader Camper 1.00
      - Stevio Fab Supplier 3.02
      - Universe Explorers 1.0.1
      - WarehouseCommands 1.1

      Played to current save.......

      Then installed the following......
      NH_Mod_v.2.01_MilHUD ... Installed (may have conflicted with save due to NH mod above!)
      All the rest of listed recommended scripts for NH .... Installed
      - XaiCorp_Navigation Override System by Moggy2
      - XaiCorp_Turret Command Plugin by Moggy2
      - XaiCorp_Waypoint command by Moggy2
      - Cargo Delivery Service - by Klaatu
      - Factory Complex constructor - FCC - by Dusty [KBG]
      - Autotrader Sector Lock - by halo

      Recommended from NovaCat ......
      dummyemp ...................... Installed

      The new Janus start apears to be stable which means it looks like I will HAVE to start over

      Hopefully those Motherships and Uziels stay put as well as the Anvil and Falchion

      I would like to install the following .......
      - FreightTransportUpgradev1.2 (like to have in personal TL,M1,M2)

      - Automated Defense System by Serial Kicked
      - BBS Extras by Cycrow
      - Beam Dock by apricotslice
      - Bulk Transporter Upgrade by al_main
      - Debris Repair and Utilisation by Xenon J
      - Fix Flying Wares by eladan
      - Local Trader by Xai Corporation
      - M6 Commands Extention by Apricotslice
      - No Trash BBS by Klyith
      - Overtune BBS by Cycrow
      - piratebaselocator-v1.00
      - Product Finder by halo112358
      - Salvage Extension Commands by voxol
      - ShieldbatteriesandNanobots-v1.10
      - Ship Jamming Device by Cycrow
      - Software Packages by eladan
      - Terracorps Fleet Package (TFP) by Myros, dwgh, Jensemann, siath70, eladan
      - Treasurehunt by LV
      - Weapons Changer by Bunny


      Thoughts? Problems? Recommendations?

      Thanks all!

      Kosh

      Last edited by Kosh Vorlontay; 15-08-2009 at 09:55 AM.

    8. #18
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      All posts have been moved to a new thread for further discusion

      Maybe if you looked each script and mod up in the Search engine you may findout what You'll want or not.

      Here is a link you may find useful in the future CLICK PLEASE

      Last edited by Anon loyalist; 16-08-2009 at 09:30 PM.
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    9. #19
      NH Team Member Kosh Vorlontay's Avatar
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      I has actually asking if anyone had used these personally or had any recommendations as to what they have/have not used from the list and if they had any compatibility issues with NH.


      Kosh

      Quote Originally Posted by Anon loyalist View Post
      All posts have been moved to a new thread for further discusion
      Thanks. I didn't mean to hijack the thread..... live and learn
      -----------
      Does anyone play NH or XTM anymore or has TC consumed everyone's time?

      I feel like I'm late out the gate

      **EDIT** Kosh, please don't post straight away if no one has posted straight after your last post, if you wish to say something else & either a) less then 24hrs have passed since your post or b) no one has posted since your last comment, please use the edit button to add the comment to your previous post as that's what it's meant for..... Cheers, NC **END EDIT**

      Posts merged, careful of double posts - Anon loyalist

      Last edited by Anon loyalist; 17-08-2009 at 01:33 PM. Reason: Careful of double posts. anon

    10. #20
      TXU New Member Bluemaxx's Avatar
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      I'm trying to play the NH mod now but i've had the same file corruption after the download, i was thinking about downloading the .spk version and seeing if that works for me but i have to wait till later to try and download it, stoopid download limits.......
      other than that i'm still playing XTM...and lovin' it!


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