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    Thread: Shipyard script 2.00c: Test the New Beta

    1. #1
      TXU Legend Stevio's Avatar
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      Default Shipyard script 2.00c: Test the New Beta

      this is the New beta of the shipyard script please test it

      uninstall 2.00b first, by turning off the al plugin and save and exit and install new script load & play

      Changelog

      2.00d

      »» new version adds products to boron SY now
      »» new personal log output message ~ (states coorinates aswell now)

      DON\'T FOR GET TO UNINSTALL OLD ONE FIRST

      http://downloads.thexuniverse.com/St...00d-06.05.2006

      [hr]

      2.00c
      »» Shipyards should actually have products now ~ please test to see if there are any abnormalities
      »» added a testers log, displays sectors where shipyards are spawned ~ for testers only, it won\'t be in the public release


      [hr]

      2.00b
      »» Script is Now an AL Plugin
      »» a Shipyard for each of the following factions: Argon, Boron, Paranid, Split, Teladi, Pirate, Yaki. (Spawn Randomly)
      »» a hidden shipyard (set position)
      »» shipyards can be removed from AL settings
      »» if any shipyards are destroyed they shall respawn (randomly)
      »» now has a Text file 447150

      [hr]

      things to include in report posts:
      total Playing time from when script install to the point when you find each SY?
      what SY has been found?
      where was it found? (i.e. Sector, X-coordinate, Y-coordinate, Z-coordinate) this won\'t be relevant to all games, it just helps me to see if they\'re spawning too close or too far
      what does it sell?
      are the prices normal?
      anything that is not normal?


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    2. #2
      TXU Legend Stevio's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      i would of expected some sort of reply from my sidekicks, with something to report ???

      Either...
      " you haven\'t tested it
      " you can\'t find the shipyards
      " or you\'re very lazy

      eitherway please report


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    3. #3
      TXU New Member wwolf_1's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      you haven\'t tested it
      you can\'t find the shipyards
      or you\'re very lazy
      [glow=limegreen,2,300]hehe theres a lot of ground to cover.

      Weelllllll hehe can\'t seem to find them. Im thinking of trying to script sats in all sectors and look thru them one at a time.

      I can tell you so far nothing serious has happened no CTD or restarting and such

      Also to be honest I was pretty busy last week. Will be spending more time this week to try and look things over.[/glow]

      UPDATE:

      [glow=limegreen,2,300] Ok Argon SY found in Aladna Hill. I didn\'t do to much to try and crash it or debug it much but after a quick look everything looks good. I will script money in and such this weekend and start buying ships to see what I can throw a wrench into and look for more SYs.

      BTW RL and work sucks[/glow]

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    4. #4
      TXU Legend Stevio's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      atleast i know you are doing something,

      i was just checking you hadn\'t signed up and left

      the shipyards can be spawned upto 50km out from the center of a sector,

      HINT: the hidden SY is in unkown sector (16, at: x=75000 y=0 z=-75000
      the hidden sy isn\'t random just so you know


      stevio


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    5. #5
      TXU New Member wwolf_1's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      [glow=limegreen,2,300]hehe That helps.  BTW to help ppl that do not know the location u might want to think about BBS dropping hints every now and then.[/glow]
      BBS
      This just released. A Boron Freighter captain claims to have seen an unknown shipyard under construction.  When asked later by reporters where he seen this shipyard he stated \"Oh I forgot to get coordinates.\"  So for now this unknown shipyard remains an unsolved mystery.  Boron officials where reported to have said, \"This new shipyard, be it from what ever unknown sector, must be sought out to insure our peaceful ways and to find out where its allegiance lays
      ---

      good idea

      in the words of Homer simpson ~~~ Yoink!!! :P

      Stevio

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    6. #6
      TXU New Member dogbite's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      sure there are difficult to find...

      half a day and still no luck

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    7. #7
      TXU Legend Stevio's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      wwolf_1 > good to here its starting to take effect.

      dogbite > well its meant to be difficult to find as they are a privelege to use

      what to look for:

      they should only spawn in their own race sectors (i.e. as wwolf_1 said argon SY in aladna hill.)
      they should only sell their own race ships (i.e. argon ships in argon SY)
      do they have shields
      are they named (i.e. no \"Readtext\")

      things to include in report posts:
      total Playing time from when script install to the point when you find each SY?
      what SY has been found?
      where was it found? (i.e. Sector, X-coordinate, Y-coordinate, Z-coordinate this won\'t be relevant to all games, it just helps me to see if they\'re spawning too close or too far)
      what does it sell?
      are the prices normal?
      anything that is not normal?


      good work guys


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    8. #8
      TXU New Member dogbite's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      Hey

      I think i found 1 at: Argon Prime @ 2,44,10

      It\'s called Stevio Argon Ship Co.

      And sells Cerberus and Orbital Weapons Platform XL

      I\'ll try to buy and see what happens.......

      Time uh i don\'t know the satallite found it not very far from center, plus i just spent the since yesterday morning playing....i\'m sure it wasn\'t there this morning, plus i found a way to find them....look for taxi out of range they come and go like a normal station....

      Right now let choose the bank to rob to get the money....mental note security cameras.....

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    9. #9
      TXU Legend Stevio's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      Quote Originally Posted by dogbite
      I think i found 1 at: Argon Prime @ 2,44,10
      please right it out like:

      x = 2km, y = 44km, z = 10km

      Good
      [hr]
      Quote Originally Posted by dogbite
      It\'s called Stevio Argon Ship Co.
      it should be \"Stevio Argon Ship supply co.\" ~ but you probably meant that
      [hr]
      Quote Originally Posted by dogbite
      And sells Cerberus and Orbital Weapons Platform XL

      I\'ll try to buy and see what happens.......
      good that would be the Xtended mod scripts working in coopreation with this script
      [hr]
      Quote Originally Posted by dogbite
      Time uh i don\'t know the satallite found it not very far from center, plus i just spent the since yesterday morning playing....i\'m sure it wasn\'t there this morning, plus i found a way to find them....look for taxi out of range they come and go like a normal station....
      just an approximate time will do so...

      if i had been playing since 10:00 (GMT) until now i would post i had been playing 5 Hours


      cheers stevio


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    10. #10
      TXU New Member dogbite's Avatar
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      Default Re: Shipyard script 2.00b: Test the New Beta

      Hey

      The playing time is about 2h of game time as i set up a tour of duty just before i install the beta and it just finished, real time it\'s about 6 hours

      ps can i add you to my msn?

      cheers

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