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    Thread: X-Tended - Terran Conflict Compatibility List Version 1.2

    1. #1
      Super Moderator enenra's Avatar
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      Default X-Tended - Terran Conflict Compatibility List Version 1.2



      X-Tended - Terran Conflict is a complete overhaul of Egosoft's game, X: Terran Conflict. Featuring a completely new ship & weapon balance, numerous gameplay enhancements, streamlined ways to manage your assets, dozens of new weapons, wares, missiles, ships, new missions, a completely new map and a setting that is faithful to the official lore laid out by the books and games, X-Tended - Terran Conflict is easily one of the most extensive modifications ever created for a game of the X-Series.

      Welcome to the X-Tended - Terran Conflict Compatibility List

      This topic contains information about scripts and mods that we know are safe to use with X-Tended - Terran Conflict and about those which are not compatible with XTC.
      Please post in this topic when you've noticed problems with scripts or mods when used together with the X-Tended - Terran Conflict or to report that specific scripts and mods are fully working in combination with XTC.



      Recommended Scripts & Mods
      The following scripts and mods are recommended and can safely be installed with X-Tended - Terran Conflict. They are confirmed to be fully working with XTC and are adding functionality the X-Tended Team considers to be perfectly complimenting the changes done in XTC.



      Scripts & Mods confirmed to be working with XTC
      The following scripts and mods are confirmed to be working with X-Tended - Terran Conflict.

      None... Yet.


      Scripts & Mods confirmed not to be working with XTC

      The following scripts and mods are confirmed to cause problems when used simultaneously with X-Tended - Terran Conflict.
      • XTC Safe Undocking Scripts (Standalone Version) - Already in XTC, will conflict.
      • The Galactic News System (BBS 2.0) - Already in XTC, will conflict. Additionally the XTC version has custom text files.
      • TC EMP - Incompatible. Same spare ware slots are already included in XTC for other modders to use. Additionally XTC includes new wares specific to the mod placed after the EMP slots, installing the standalone version of EMP will seriously damage an XTC game.


      Last edited by Aragon Speed; 19-12-2010 at 03:25 AM.


      I don't play Real Life. The balancing sucks.

    2. #2
      TXU New Member DrSysAdmin's Avatar
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      Its minor - but an important one to me - the 500k comm mod does work fine with XTC. Just make it the last number cat/dat pair.


    3. #3
      Junior Super Moderator Sartorie's Avatar
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      Quote Originally Posted by DrSysAdmin View Post
      Its minor - but an important one to me - the 500k comm mod does work fine with XTC
      you are overwriting the XTC /types/globals.txt be sure to check / adjust scanner size etc.


      Rejoice - For very bad things are about to happen !

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      Administrator Galder's Avatar
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      Just if someone find this thread... There are no compatible Mods or Scripts. Not even the Bonus Package.

      Everything you use, apart from X3:Terran Conflict and XTC, is by default incompatible!
      If enenra has the time, he may confirm that some scripts are working, the rest of us is already planning their work for 2.0.
      There are at the moment no cockpit mods, no turret mods, no cheat scripts


    5. #5
      TXU Full Member PinkFloyd's Avatar
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      Quote Originally Posted by Galder View Post
      no cheat scripts
      Spoilt my fun! I just wanted to spawn some ships to look at them lol.


    6. #6
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      Default Thereshallbewings? or not?

      are you going to give us wings? please where is the script editor?


    7. #7
      TXU Sr. Member ThanRo's Avatar
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      Quote Originally Posted by petronik View Post
      are you going to give us wings? please where is the script editor?
      The scripteditor is where it always is. The playername is the key...


    8. #8
      TXU Full Member Sniper101's Avatar
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      Plugin manager lite 1.30 (RC1),Cycrows cheats v1.60,Universe explorer v2.4,Apricot salvage pack v2.4,NPC nailing addon,Prostector v3207,Salvage command suite v3.38,Salvage commands & NPCs v1.5 including respected libraries are working...so far

      Quote Originally Posted by stemardue View Post
      Working does not mean they are not causing problems to XTC. Please report again once all the XTC new features are tested and they work as intended even with other add-ons.
      after some hours of playing i see what you mean,removed all mentioned spks but cycrows cheats as they are not needed.would love to have a cockpit tho,the current view makes me feel like im riding on top of the ship
      i gotta say you guys did a hellva good job on this mod xtcflag: <---doesnt work

      Last edited by Sniper101; 22-12-2010 at 08:06 AM.


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    9. #9
      Spammy the (spacefl)Eye in the sky... stemardue's Avatar
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      Working does not mean they are not causing problems to XTC. Please report again once all the XTC new features are tested and they work as intended even with other add-ons.

      ♪♫♫♪♪
      Here is XTC 2.0 FAQ. <<<--- Go read it!
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    10. #10
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      I use PSC01's cockpits as i cant stand seeing only the naked hull.
      I had to manually remove quite a few files from the cat though and kept only the cockpit scenes themselves. I also put that cat before the XTC's cats, just to be sure.

      It seems to be working so far.


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