
Post anything regarding ship/station/etc. models in this thread:
Confirmed Problem:
-Some ships collide with the SYs when undocking
Centaur MkIII built in wares
-Aran - Dissapearing parts of Aran model from certain angles (pic)
-Olympos - Dissapearing parts of Olympos model from certain angles (pic)
-Chidon - Right hand engine trail missing on Goner Chidon (Avenger) (pic)
-Shiloh - Part of Shiloh model missing / showing through the hull (pic) (pic) (pic) should be (pic), as from slightly different angle.
-Otas Sinuator - is invisible / no model.
-Valhalla - parts of turrets missing and only one gun on each side shoots.
-Vulcan - Incorrect cockpit position (pic)
-Goner Dekar - Cockpit Bug (pic)
-Pirate Reaver - Turrets
-Yaki Jizo - Cockpit needs moving forwards, as the centre of the view is completely obscured by the ship's bridge.
-Otas Explorer- Particle emitters need moving forward (pic)
-Pirate Harrier, Falcon, Buster need the flamey trails (emitter #38 ) and flame engine effects (change folder name from argon/teladi to pirate for the scene file)
- Otas Reaper - Has the Elites particle trail in stead of the Reapers.
-Missiles- particle emitters need checking on all of them basically (link)
-Inner Dyson sphere model disappears with monitor window open (pics)
- Mamba MkI has missing model
- Hydra MkIII front turret camera goes inside ships at certain angles (PIC)
- Nemesis MkIII front cockpit is messed up (PIC)
- Fighter Drone MkII LOD issue (PIC)
Unconfirmed:
Undocking issues from the Goner Ozias (Pilgrim) and doesnt have CapShip explosion effect
Non Repeatable bugs:
Bug that has a new fix, but needs to be tested to be sure:
Confirmed Working:
Things to Specifically Test:
-Test to see if all of the turrets fire when you enter a ship of a new class
-Keep an eye out for physical/graphical errors in a model



Can you confirm that with a shot of the missile in the main window? As I dont think trails are shown on monitors?

It might be the effect being off instead of the missile, the green flare does have a slight offset on it, did the particle trail appear off as well? The missiles do need checking for stuff like this since they used to be essentially invisible.
Edit: And I believe the Buster's particle trail comes out of some sort of nozzle? (Could be getting it confused with the Reaper)
Hi @all
OK. My first tests i make at the models. I create all ships and let them fly around. Grafic bugs at the ships or the "mashines" i will post here.
Here iam missing the "middle mashine tail"
Here iam missing the both "above mashine tails"
/LD
if you look around the aran you will have the half left hull ghosted
Both hull sides are ghosted after a few minutes !
/LD
Here iam missing the "right mashine tail"
If you look around the Shiloh the right front hull is ghosted
/LD
Here iam missing the "whole mashine tail"
Where is the Otas Sinuator?
/LD
Here iam missing the "above mashine tail"
The mashine tail is to far out of the Dragon MKIII
/LD
i controlled the other ships with "F3". After that i tred to check the guns on the Valhalla. Now iam missing the guns and on every "side" only 1 gun is shooting.
Regards
/LD
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