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    Thread: Paranid Plot 'Divine Retribution' SPOILERS (Work in Progress)

    1. #1
      Moderator Support Loriel's Avatar
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      Default Paranid Plot 'Divine Retribution' SPOILERS (Work in Progress)

      Introduction:

      This is the walkthrough for the Paranid Plot, 'Divine Retribution'.

      I happened to stumble across it whilst waiting for one of the other plots to finish, so I intend to record my progress here.

      All contributions to the thread are welcome, either corrections for anything I got wrong or bits that I have missed.


      Title: Divine Retribution
      Synopsis: spoiler: Unknown

      Difficulty: spoiler: Unknown
      Ship Advised: spoiler: Probably multiple - need TP for first stage
      Adverse Effects: spoiler: Unknown
      Reward: spoiler: Unknown
      How to find: spoiler: You should receive notification automatically, probably in a random sector (in my case Sector 611) There are probably Paranid race reputation requirements.

      Overview: spoiler: Unknown

      Part 1 spoiler: Urgent Luxury Transport
      spoiler: Having scoured through the lowlifes, the Paranid have assessed you promising marginal competence, and invite you to transport the High Priest Hatibolanksolok from the Military Outpost in Pandora's Gate to the Paranid Trading Dock in Holy Pathway. Being Paranid, he expects a luxury passenger transport.
      However, he dislikes use of jumpdrive, and insists on flying the old-fashioned way, so he can admire the scenery. So bring a good book to read.
      Passing through Bean, he suddenly decides he wants to visit the Goner Trading Station, to chat to somebody there. After waiting there for a while, the journey resumes, with his contact, Tomes Selek, accompanying him now.
      Mission difficulty indicated as "Easy".


      Part 2 spoiler: Into The Unknown
      spoiler: About half an hour later you are summoned back to Holy Pathway, as the Paranid are interested in various recently-opened sectors. However, they don't want you to explore them, merely to transport Tomes Selek back to the Goner Trading Station in Bean, to collect his ship so he can go exploring. Fortunately he's not so particular about his transport, an M5 worked for me, and perhaps jumpdrive would be acceptable too. Also it's not such a long taxi run as the previous one.
      On arrival at the Station, Tomes informs you that although he is to do the exploring, he would like you to accompany him to "watch his back", and after picking up some stuff in Primeval Seas he will give you a call when he is ready to go.
      The call comes after a couple of minutes - he's flying a Goner Penatron, and heading for Sector 1716 (which I knew was Xenon-infested in my game). Awkward ship to accompany, with its top speed of 170 mps, too fast for most escorts, but not quite fast enough to escape all the Xenon. Optimum would probably be to use a Split Chimera for the escort, alternatively a fast M5 keeping out of trouble would probably work well. I plodded along behind him in my Boreas.
      Essentially carrying out a mineral survey, Tomes simply ignored all the surrounding hostile Xenon, dropping beacons to mark sports with high concentrations of ore, silicon and nividium.
      Onwards to Sector 1718, where the large ice asteroid is examined then rejected. He investigates a dragon nest, and comes out roasted, sans ship, half way across the sector, so it's another "rescue the astronaut from hostile sector" scenario.
      Having been rescued Tomes wants a closer look at an Argon Eclipse Vanguard which has been fighting off Xenon nearby, suffering remarkably little damage. It jumps out as you approach, at which point Tomes asks to be taken back to the Paranid Trading Dock in Holy Pathway.
      Mission difficulty indicated as "Easy" again. It depends on the severity of Xenon opposition, and on the tactics you use, but I'd probably rate it as "Average".


      Part 3 spoiler: Resource Management
      spoiler: After another short wait, just over half an hour for me, you are invited back to Holy Pathway. In order to exploit the mineral fields discovered in the previous part, you are asked to deliver six mining ships, two to each beacon. Demeters, of course.
      If Sector 1716 is swarming with Xenon (or possibly Kha'ak) then this might seem rather challenging.
      On the other hand, if you have completed the "Enemy at the Gate" mission, you will have received an Asgard, heavily shielded, bristling with weapons, capable of carrying two ships of TS size or larger, and capable of point-to-point jumping, which makes the task rather easier.
      Payment will be 150,000 credits plus ship value.
      Indicated difficulty is "Average".
      Rediscovering the restriction that Point to Point jumping only works in friendly sectors, I modified my plans and used my Boreas to start clearing away the Xenon from Sector 1716, allowing the Asgard to deliver the Demeter Miners unhindered. I led most of the Xenon defence forces away far to the northwest, then took advantage of their absence to jump back and destroy the Xenon Shipyard. At this point a small Paranid fleet entered and took care of many of the Xenon as they made their way back. I removed the last few, including an I, leaving the sector free of Xenon, and converted to "unknown" status", and collected the abandoned ships - a P and eight fighters of various types. Finally I took advantage of Tomes' mineral survey work, fitted my Boreas with an ore collector and ground up a few small nividium asteroids to supply nividium to my shipyard for repair of Kha'ak ships.


      Part 4 spoiler: The Far Flung Reaches
      spoiler: The storyline indicates that you will be needed for further exploration when Tomes has recovered from his dragon roasting. As reported by insolent1, Tomes is seen a short while later in a new ship in Holy Pathway, but the Plot does not appear to resume.

      Part 5 spoiler: Diplomatic Solutions

      Part 6 spoiler: When Diplomacy Fails...

      Part 7 spoiler: Counterpoint

      Part 8 spoiler: Final Reckoning

      Loriel

      Last edited by Loriel; 22-01-2013 at 05:09 PM. Reason: Extended Part 3

    2. #2
      TXU Sr. Member insolent1's Avatar
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      I'd be interested to know if anyone has managed to complete this plot?

      spoiler: I don't think 611 is required for it to start, from what I have seen its 1716 and 1718 aswell as a certain paranid rank, goner reputation is not needed as they have scripted in rep resets when its required. You can get notification anywhere same as the other plots


    3. #3
      Moderator Support Loriel's Avatar
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      From the comments, bug reports etc that I've seen, I wouldn't be surprised if you get no takers.

      All I can say is that for me, it triggered shortly after I entered spoiler: Sector 611 - I had been in spoiler: Sector 1716 and Sector 1718 sometime earlier, and hadn't triggered it there. One possibility is that it could be triggered the first time you enter an unclaimed sector after reaching the relevant Paranid ranking, or perhaps the 2nd unclaimed sector you enter, or something along those lines.
      My Paranid ranking is currently spoiler: 7 at 7 (Friend of Emperor).

      Loriel


    4. #4
      TXU New Member SNav's Avatar
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      How long is break between 3rd and 4th part? I didn't receive any messages after completing 3rd part for a very long time.


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      TXU Sr. Member insolent1's Avatar
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      Quote Originally Posted by SNav View Post
      How long is break between 3rd and 4th part? I didn't receive any messages after completing 3rd part for a very long time.
      This is the part where the plot stops for most people we will have to wait for a patch.

      Btw P2P jumps dosen't work in enemy or unclaimed sectors so its of no use during that part of the plot.


    6. #6
      Moderator Support Loriel's Avatar
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      The storyline does imply a delay spoiler: while Tomes recovers from his dragon-roasting, but general consensus seems to be that the delay is far too long, probably indefinite.

      I realised later that PTP jumping is of minimal help in the circumstances - it cuts down the time a little if you use it in friendly sectors, but doesn't help in the unfriendly ones. I hope to extend the walkthrough a bit by describing what I actually did for Part 3.

      Loriel


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      TXU Sr. Member insolent1's Avatar
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      spoiler: Sometime after completing that mission a medusa raider with the name "The Holy Light" is docked at the trading station in Holy Pathway, Tomes is the pilot so I assume its when this appears that the plot continues but theres some issues with it


    8. #8
      Moderator Support Loriel's Avatar
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      One other interesting thing that I noticed - possibly connected with the apparent breakage of the plot, though I think it unlikely:
      spoiler: when I returned to Sector 1716 shortly after completing Part 3 there was no sign of the Paranid mining operation - neither the three beacons nor the six ships. I had cleared the Xenon from the Sector, and was returning to check if any had returned, so I don't think they were lost to enemy action.

      Loriel


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      spoiler: After part three Tomas did return and ask me to follow to a new sector, though i had the option to wait for him to ask again, haven't heard or seen him since.. about 36 hrs now
      Never knew about these issues either, wish i'd said yes now...


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      Part 5 spoiler: Diplomatic Solutions
      spoiler: You will be contacted by Tome in a new ship (he will jump to wherever you are and you will have to notice his ship with a book (indicate plot mission) notification by yourself. You then will be asked to fly to sector Mambaris and then follow him to sector 611. After that, he will ask you to take care of the Argon follower which will jump around a bit before you can kill him. Follow the assault will be a message from High Priest's private pilot, which tell you to rescue him from the argon secret service ships in sector Aldrin (hope I remember it right). Kill those suckers then the plot will process to another conversation (find out by yourself).
      After a while, Tom will contact you and you will head to the Gonner station in Bean to talk to his colleagues, only to find out that you will be lead to the hardest mission in the game (you will know why). Fly or jump to sector Sirius III, the entire sector will be hostile to you and you will have to follow an indicated ship (the trick for it and its followers not to attack you is to remain about 3-5km near to him, not further or closer). If your fail, you will start a fight and the mission will reset, Tome will jump to wherever you are again and asked you to fly to Mambaris. He will lead the way to a station where you will talk to an Asian Senator. The result of that talk will lead to the finding of the High Priest's best friend.

      Part 6 spoiler: When Diplomacy Fails...
      spoiler: Return to Holy Pathway to talk to the High Priest's personal pilot, who is still scared for his creepy experience with the Argon agents. After a while, you will be told to meet a pirate leader (whose name will break your tongue) in a paramid sector. He will then put up a plan where you will kidnap the asian Senator. After some minutes of SETA he will find out there are 3 Argon Phantoms that may contain our beloved Senator. Your task is to pilot a spy drone near to those ships to scan and determine which ship has the Senator. You will have to do it 3 times eventually. When the location of the Senator is clear, the pirate will organize an attack and force her to bail out. Pick her up, do whatever your sexual desire want to do with her, then dock your ship at Vow of Allegiance's pirate base. The pirate will then contact the Argon. You will have to wait several minutes of SETA again. This time, you will pick up the Senator at that pirate base and move to Collin. Please dont panic when the Argon ships are hostile to you. Get near enough and they will jump, leaving our High Priest floating in space. Pick him up and move to Holy Pathway. Then wait.


      Part 7 spoiler: Counterpoint
      spoiler: This time you will be contacted by an Argon Fleet Admiral who've just came to the Expansion Universe. Talk to him and then take his words to the High Priest. He will take some time to organize a fleet in Sector 611 and wait for our Senator. The he will contact you again to send his words to the Argon Fleet Admiral. After done talking with the Fleet Admiral, move your self to sector 611 and move close to the paramid's capital ships. Our Senator will bring her own fleet to confront the High Priest. The Argon Fleet Admiral will come in and attack both sides (dont know why). This battle is big and it is your chance to increase your fight skill..or not, your choice. In the end, the senator will try to run away in a small m3 ship that will be destroyed by you. Pick the bailed out Senator and do whatever you want to her (this will be your last time with her, I'm afraid) then send her to the Argon Fleet. After this, the High Priest will promise to contact you after he reach back to Holy Pathway.
      In my game, I've never heard from him again... (may be it is up to some one who is lucky enough to complete this plot without any bug)
      Part 8 spoiler:

      Last edited by phongvm90; 31-07-2013 at 02:07 PM.

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