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    Thread: [AL Plugin] Weapons Dealer

    1. #1
      TXU Legend Stevio's Avatar
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      Default [AL Plugin] Weapons Dealer

      this thread is for bug reports, questions, and ideas for improvement on the Weapons Dealer script :


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    2. #2
      TXU New Member RoganCorps's Avatar
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      Default Re: [Script] Weapons Dealer

      got a short problem with your spk scripts here Stevio. It seems that some of your spk\'s are hit-or-miss installations with Cycrow\'s installer, so far I\'ve gotten the combat fabs and the shipyard in, but not the equipment dock.

      I try to doubleclick the pack and it says \"unable to open script package\". I do it the manual way and use both the file menu and button-based \"Install new script\" command and all I get is a .tmp file showing up right beside the said pack.

      Is there some sort of problem between Cycrow\'s installer, the file itself, or the way it\'s being downloaded?

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    3. #3
      The X Universe Founder Mokonzi's Avatar
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      Default Re: [Script] Weapons Dealer

      It might be two things, one how it was uploaded to the server. If it says it\'s corrupt, then it\'s that problem.

      The other thing is that it might have been packaged with an older or newer version of the installer than what you have. Check you have the latest version, and Stevio will let you know what version he\'s used.

      Mokonzi
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    4. #4
      TXU Legend Stevio's Avatar
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      Default Re: [Script] Weapons Dealer

      these scripts haven\'t been updated lately so they were packaged with an older version (maybe 1.3 or 1.4 ??)

      i will upload a new batch of all my scripts later

      sorry for the inconvenience


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    5. #5
      TXU Legend Stevio's Avatar
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      Default Re: [Script] Weapons Dealer

      new version is ready for downloading now includes fighter drones aswell (how did i miss those ??? )


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    6. #6
      TXU New Member RoganCorps's Avatar
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      Default Re: [Script] Weapons Dealer

      Quote Originally Posted by Stevio
      new version is ready for downloading now includes fighter drones aswell (how did i miss those ??? )
      No one\'s perfect no biggie ;D

      And sweet love has finally arrived, Stevio, now they ALL work

      note: your shipyard doesnt sell M and L versions of ships at times, leaving me up to high heaven to find fittings for the ships (or until I could get my head around building complexes without making them look like convulted jigzaw puzzles :\'( )

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    7. #7
      The X Universe Founder Mokonzi's Avatar
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      Default Re: [Script] Weapons Dealer

      Wouldn\'t be realistic if it always sold every ship would it

      Mokonzi
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    8. #8
      TXU Legend Stevio's Avatar
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      Default Re: [Script] Weapons Dealer

      unfortunately you cannot control HOW a shipyard sells its products in regards to availability :-

      but you can control what it sells


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    9. #9
      TXU New Member RoganCorps's Avatar
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      Default Re: [Script] Weapons Dealer

      looks like a hardcoded Egosoft balancing thingy they placed into X3 to prevent cheaty shipyards. No biggie looks like I\'m going to have to get the corp\'s industrial wing up and running.

      <3 Ashley\'s factories

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