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    Thread: What do you hope to see in X3 Terran Conflict?

    1. #1
      The X Universe Founder Mokonzi's Avatar
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      Question What do you hope to see in X3 Terran Conflict?

      The topic is all about the title... what would you like to see in X3 Terran Conflict?

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    2. #2
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      Default

      Well I, for instance, want to see number of guns on ships reduced to 2 guns for M5, 3-4 for M4, 4-6 on M3, 6-8 on M3+ and 8-10 in capital ship turrets.

      Also I'd like to see aa working J/Carrier (dockingwise) with different models from their respective M2s.

      More powerful Kha'ak would be good too, so they could be the threat they were in X2.

      Oh, oh and Local Nebulas are a must! Even though scientifically impossible, they were just soo fun and immersive..

      And an overhaul in Shipyard/main station design, they are too generic now (think XTM's different SYs).

      And, actually, ditch the sentinel/raider/vanguard modifications for military and transport ships. Only thing needed is the Super freighter and regular freighter division.

      ---
      Yeh, I like to dream.

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    3. #3
      TXU Hero Losman's Avatar
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      Some new cool, kick-arse Boron ships!!!!

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    4. #4
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      I only want Multicore-support.

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      Default Terran Conflict

      A new race maybe....


      Cya

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    6. #6
      TXU Hero Losman's Avatar
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      Quote Originally Posted by Marodeur View Post
      I only want Multicore-support.

      I second that motion...Nice thinking Marodeur

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    7. #7
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      ....

      -I´d like some cool XTM like Terran ships (and other race ships)
      -new Sectors
      -as already mentioned local nebulas
      -new M3+ and M7 ships
      -new ship classes M0 or something like the XTM M7
      -the ability for Modders like us to add new shipclasses
      -some new wares, a lot of new weapons (like some new kind of IRE because this weapon is to old and useless or an Ion-artillery) some new Missiles etc.
      -an increase of the number of add-able lasers, missiles and ships
      -some new SE commands
      -complete new ships (like in X³ the Argon M3 was called Nova but it looks like a complete new ship, this isn´t a Nova for me ... so if they change the models again some new names)
      ....

      Oh yes and the name of some XTM-Team Members in the Credits at the end of the Game

      Last edited by Jey 16; 13-02-2008 at 04:32 PM.

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    8. #8
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      Default

      I would like to see a significant improvement in AI behaviour, as well as enhancement in gameplay:
      • Races could really decide to fight together if given conditions are matched
      • Races could really and effectively react if a significant threat is identified
      • Player could own Sectors by buying them, or by the number of player's stations built in. Thus, player can really build an Empire
      • Sectors to discover. When they are, Player will have some hours/days to settle with stations in, otherwise, other races will spawn there and a new economy will start.
      • Combat OOS should follow same rules than IS
      • Managing Fleet and fighters should be much more effective
      • AI QI of pilots should be enhanced when In Sector to avoid stupid collisions and the like
      • MK3 behaviour should be improved significantly
      • Set up a Teladi banking system in which Hire Purchase or Leasing would be available. Security would be given by a pledge on current player's assets.
      • A more clever hostile race behaviour with a conquest strategy. As a counterpart, when a hostile Sector is won, Hostiles can't respawn there.
      The most frustrating thing in X3 is that you are spending huge time, money and efforts to build a great fleet, but there is not so much to do with it.

      .



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    9. #9
      TXU Ultra Hero Anon loyalist's Avatar
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      A new race sounds nice.

      Some great new missions wouldn't go a miss and a new design of M8,7 and 6 class ships

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    10. #10
      TXU New Member artgoa's Avatar
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      AI upgrade from pathet*c to just Stup*d is nice for start

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