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    Thread: X3 hates meeeee (ooh I'm a poet)

    1. #1
      TXU New Member Mozz's Avatar
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      Default X3 hates meeeee (ooh I'm a poet)

      Has anyone noticed how the Xenon n's sudenly grew balls? In every game so far killng xenon was like shooting water in a barrel, but now, well. Terran start and i can easily empty my evergy 2-3 times over and only hit the lil buggers once if i'm lucky.

      Might be something to do with how stupidly over tuned the rudders are but still, the combination of the gun and new ai, damn those are hard to hit. I've given up for now, not sure what to do. I don't feel like tradeing my way to a beter ship lol.


    2. #2
      Super Moderator kevso101's Avatar
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      Ah ha that's what i thought as well, but then i'm used to playing with spoiler: Fight MkII installed

      Kevso

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    3. #3
      TXU New Member Mozz's Avatar
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      I am aswell, but i don't mean to blow my own horn, but I'm better than that. I was sometimes flying right at them, and keeping my speed clode to them so we were both extremly cose, lil buggers just don't want to get hit with those starting guns. Changeing the positioning seems to help, but not much. Damn you Egosoft and your new ai!


    4. #4
      Super Moderator kevso101's Avatar
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      @ Mozz,
      personally i love the new AI or at least the improvments they've made to it. X3:R was really no challenge in a dog fight... i love it now, the Xenon are a real force True they are more difficult to hit but the fight is way more satisfying for me when i scud the lil dudes

      I've found spoiler: rolling, not the barrel roll AWDS keys roll, but the twist the joystick roll helps.

      I'm just off to kill more Xenon

      Laters

      Kevso

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      TXU New Member Hoopler John's Avatar
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      Default

      Didn't have much of a problem with N's flying the terran starting ship, M's on the otherhand... dont let them sneak up on you!

      visidan

    6. #6
      TXU New Member Mozz's Avatar
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      I can handle the M's, simply because i'm able to keep the target centred all the time, where as with the N well, he's turnig damn fast, and i seem to get another 30% turning after i let go of the key, damn physics engine lol, makes keyboard controlls with high turning ships a real pain, i might try throwing in a controller see if that helps.


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      Default

      oh, you guys have TC and you're not playing? How much better is the fight AI and the AI in general?



      M. Von Draxis, Professional Privateer - Bringing Class to Piracy Since X2: The Threat

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    8. #8
      TXU New Member Mozz's Avatar
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      Well I'm not playing lol, thinking what to do heh.

      The fighting ai is very smart, missiles seem a lot smarter. Hearing them impact from far away is very nice, very fun when the goodie AI's fire off a load of them. I haven't seen much of the trade AI though i hear its very good.


    9. #9
      Super Moderator kevso101's Avatar
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      Hi Guys,
      very true the fighting AI seems much nastier, wait until you try the pirates for size

      Kevso

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      Default

      Hmm, the piloting AI on the other hand ...

      I was comming out of a gate when two Aegir tried to enter it - at the same time.

      But with me suddenly in the way they decided to abort their manouvre ... each ramming one of the pods at the side of the gate. *boom* *boom*


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